Hi, I'm Andrew Betts. Not exactly a "newbie" but inexperienced enough to feel like one.
I remember starting to learn QBasic back in 8th grade (somewhere around 1994-95). I tried learning C when I got into high school, but at the time compilers for it (at least everything the books I was using at the time said) cost money and as a high schooler, I didn't have that.
After three years in college at two schools, majoring in Music and Audio Engineering, I came back to my home town and enrolled in a local school majoring in Programming. The school was one that claims high field job placement and being taught practical applications in your chosen field.
Well, needless to say I learned mostly the absolute basics of a few languages and nothing particularly useful. I mean how many different ways do I need to spend multiple classes learning the basic data types, etc.
In the end I left the school in 2006 before completing my degree and I was working in manufacturing at the time. After many problems I came back to finish my bachelors in computer science in 2011 and completed it in 2013. I still didn't know how to do anything. Instead of teaching us how to use the various languages, the professors just taught about about different IDEs. My Java instructor was so obsessed with NetBeans that when he wanted to do an Android program he made us use that instead of the IDE supplied by Google at the time (NOTE: 2/3 of the class didn't even get the SDK functioning after the 4 hour class period).
While finishing my BS I needed an internship and being a mostly stay at home dad at the time meant traveling was difficult and no place really had evening hours to fulfill the requirements I needed. So I had an idea. I had been using the software "Hero Lab" for my RPG games for a year at this point and had done some free work for a publishing company to bring their books into the software for others to use. So I e-mailed the publisher and asked if he would be interested in an intern doing just that, full time for a bit. And so I started doing that in 2012 and have been doing it since.
I've set down determined to learn more. A couple months ago I purchased a UDEMY course on learning Unity3D and C# via game programming and enjoyed it a lot (while I was able to work on it ... which was only about a week back then). And being avid tabletop gamer I've decided I'd really like to take the steps to bringing more board and card games into the digital realms. It allows more people access to games that they otherwise couldn't play because a) they don't have anyone to play with or b) they can't get anywhere to play the games. I generally fall into both of these categories and a number of recent developments in game releases have allowed me to play games I never thought I'd be able to play anymore.
I've currently been given permission from a game designer/publisher to attempt to create a currently unreleased game digitally, mostly as a personal project, but who knows where it could go from there. Besides continuing my courses that I have purchased I'm not really sure where to start with it so that's where I'm at and why I still feel I fall into the "newbie" category.
I discovered the podcast a couple weeks ago while searching for something to listen to about programming to hopefully inspire me and help get me out of a depressive funk. Currently somewhere around episode 6.